name = completeweapon
preview = completearm_preview.bmp
dir = completecontrol
model = completeweapon.gmf
type = extras
base = Component
styles = Default
passthru = collision
sort = 50
concussion = 1.4
piercing = .8
fracture = 80
hitpoints = 6000
description = completeweapon
damagesounds = sounds\snowplow_hit.wav
attachsound = sounds\cmp_generic.wav
standard = 1
hidden = 1